![]() The smartest, and most skilled players, will find a way to rhythmically move around the square stages intuitively, avoiding bullets all while dishing out the maximum amount of pain. In this level-based arcade shooter, each stage becomes harder than the last, with later levels loaded with bullet-bouncing, particle-projecting creators of chaos giving your robot hero no room to breathe. Essentially, Ultratron tasks you with destroying waves of enemies with a bizarre, gliding robot that seems to have as many bullets as he does foes. ![]() Obviously, the following description assumes that you aren’t the type of person who spent time killing everything in sight back when it was first released on PC. Ignoring the fact that I’ve transitioned into becoming a writer who enjoys multiple introductory paragraphs, let’s dive into what exactly Ultratron is. Ultratron is more chaotic than the likes of Hotline Miami and Helldivers, which is why it was such a joy to use its tight, stick-based controls to blast countless robots into oblivion. Much like first-person shooters almost always map the aiming and firing commands to the triggers, PlayStation 3 games notwithstanding, the best twin-stick shooters take a standard control scheme and build novel ideas around it. I’m in the strange camp that believes that twin-stick shooters should place the firing command on, well, the right stick, unless of course they’re leaning more towards precision aiming than bullet hell. While Ultratron, the 2013 PC game that Curve Digital is bringing to PlayStation 4, Vita, PlayStation 3, and Wii U this year, isn’t in the same league as Resogun (quite frankly, few modern games are), I did get some Housemarqe-esque vibes from the quirky shooter. For all of the twin-stick shooters out there that force you to deal with trigger inputs, nonsensical commands, and general excess, Resogun takes a simple set of controls and makes them work perfectly. Back to Resogun, one of the best aspects of Housemarque’s latest gem is how well it controls. ![]() Of course, there are some of you out there who think that independent games are not of the same quality as their AAA counterparts, and while I respect your incorrect opinion, the PS4 is quickly becoming a hotbed for quality indie titles. Now, for my money, I’d argue that outside of The Last of Us: Remastered, Hotline Miami 2: Wrong Number, Transistor, and the first two episodes of Tales from the Borderlands are the cream of the crop on PlayStation 4. Nobody would fault you if you argued that Resogun is still the best game on the PlayStation 4.
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